It all began in early 2021 when I saw videos of the defense system Phalanx CIWS in action. I was so catched, that I quickly began setting up the project and ignoring school, friends and family. After one month of full work in my spare time I was finally finished modelling and texturing.
My biggest project yet.
Consisting of more than 200 objects and 120k vertices this model has really helped me improve my workflow and tought me a lot about the Blender to Substance Painter workflow.
It is even available on Turbosquid and Sketchfab! Check it out if you want: